The Essential Laws of Engagement Explained
The use of game mechanics and techniques in the real world situations is known as gaming. It is basically a concept of using game features to attract participation. Through gamification, one can be able to hold the attention of the participants. Since gamification appeals to human due to its, challenging, engaging and fun nature, it has gained worldwide popularity.
A lot of businesses today, have started to capitalize on gamification. Some of the reasons why gamification is being adopted by a lot of organization is the fact that it can be used to add points and also help in the process of setting goals. The concept has also proved vital in helping to transform weak social links of the social media into powerful networks.
Over the past decades, there has been implementation of game mechanics and techniques into video games. It is these changes in the video game industry that led to gamification. In the video game development process, the developers would come up with a variety of problems that require the player to find solutions. Over the time, new problems together with their solutions were being developed by the video developers. There has been very many games which have been developed through the process of the innovation such as the game of Super Mario and the battlefield.
Among the well known video game developers is Jane McGonagall. The video developer opines that the gaming techniques and mechanics can be used to search for solution to the wide array of problems that are being faced by humans in the modern world. According to the video game expert, any game has to have four characteristics. These traits include a goal, clear rules, a feedback system, and voluntary participation. These four characteristics can be applied a variety of challenges and are not exclusive to video games.
In the modern day workplace, the first three of these traits have been well mastered. Most of the organizations have a well developed way of setting goals, providing clear instructions and also set up systems of getting a feedback. There is a problem however with the fourth element that of voluntary participation. Except for some few people, a majority of individuals work because they have to and do not do it voluntarily. This is unlike a game which one plays voluntarily. The gamification concept was therefore introduced to help workers enjoy what they do.
Gamification can increase productivity in the workplaces. Employers are likely to benefit from increased loyalty, engagement and productivity. Employees also benefit in that they are likely to work from a more humane work environment.
Before an organization can venture into gaming, it is crucial to first think through the objectives and also the budget to be worked on.